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Prof-IT: Informative reality

Product
Developers: Prof-IT
Branches: Science and education
Technology: Systems of distance learning

"Informative reality" — the hardware and software system (HSS) for the managed delivery of digital educational content.

"The informative reality" includes ready sets of carrying out an educational experiment on disciplines of a natural-science cycle for basic, profound and advanced levels.

The HSS is compatible to all interactive devices irrespective of running what operating system they work. In it scenarios of lessons and laboratory works with a recording capability and preserving of the developed occupations, remote control and monitoring of an experiment "teacher pupil" are put.

The Informative Reality project is developed by Prof-IT company with assistance of Fund of assistance to development of small forms of the enterprises in the scientific and technical sphere (Fund of assistance to innovations) within the Razvitiye-NTI program performs the Informative Reality project.

The hardware and software system in general provides:

  • An opportunity to browse the training materials in format 360 °;
  • Ability to manage virtual educational materials by means of different interfaces;
  • Ample opportunities for participation in collective work, group discussions, for acquisition of knowledge, development of personal and social skills;
  • Drawing attention, involvement and simplicity of perception of information by the pupil due to technology of virtual reality and use of a game component in educational process;
  • Possibility of application of educational techniques, individual for each user, for increase in speed of perception of educational materials;
  • Covering methodical materials of all range of natural-science disciplines;
  • High detailing of structure and properties of the studied objects;
  • Possibility of carrying out dangerous experiments without risk for life and health;
  • Possibility of monitoring of progress of pupils in real time;

Work with the equipment does not require the keyboard that increases the involvement of the studying children with limited opportunities.

The designer developed as a part of a hardware-software complex "Informative reality" sets such tasks for himself as:

  • creation of multimedia interactive educational content depending on the studied discipline;
  • conversion of the existing digital educational benefits to the interactive training materials;
  • providing text or numerical information to a possibility of input as answers;
  • providing to an opportunity display and input of formulas in the studied objects;
  • creation of own questionnaires and testing systems;
  • instant processing of results of testing;
  • quality control of digestion of material in real time;

In the project progress achievement of the following purposes is supposed:

  • Activation of thinking of students.
  • Development of informative activity.
  • Increase in motivation to independent studying of a subject.
  • Implementation in all types of educational activity.
  • Increase objectivity of control of level of digestion of material.
  • Formation of an active position of the student.
  • Development of visual and figurative, visual and efficient, intuitive, innovative, theoretical thinking.