Developers: | T2 RTK Holding (formerly Tele2 Russia AB, Tele2) |
Date of the premiere of the system: | 2022/06/29 |
Branches: | Entertainment, leisure, sports |
Technology: | IaaS - Infrastructure as a Service |
The main articles are:
2022: Cloud Gaming Service Launch
On June 29, 2022, Tele2 operator mobile communication he announced that he had launched the "Cloud Gaming GFN" service, which turns device game into a machine. Thus, the company responds to user interest in, to cloudy gaming which has sharply increased in. pandemic
Video games offer the user an image and visual effects of a quality that is often superior to film production. Computer graphics processing requires efficient computing. At home, this requires a gaming computer with a powerful video card. But in cloud gaming, the main work is carried out on remote servers in data centers, and a ready-made picture is transmitted to the user's device - without additional loads on the computer.
Tele2 service is available to users in all regions. It can be activated through the subscriber's personal account, using the USSD command or on the GFN Cloud Games page.
Rostelecom and Tele2 are jointly developing an ecosystem of services for gamers, in the center of which is the Gaming tariff. The "GFN Cloud Games" option is available on special terms to Tele2 subscribers, Rostelecom home Internet users and subscribers to converged operator tariffs.
"The online gaming market has grown amid the pandemic. The development and complexity of gaming technologies increases the technical requirements for gaming machines and their cost. The development of cloud gaming gives an additional level of freedom and removes restrictions associated with the power of the user's equipment. Subscribers of the "GFN Cloud Games" service can think about achieving results in games - technical conditions for this will be created by GFN.RU and Tele2, " comments Andrey Kopytko, Director of the Department for the Development of Content Services and Mobile Information Tele2 |
According to a study by PWC and GFN.RU, in 2020 the audience of Russian cloud gaming users increased 5.5 times compared to 2019. The main incentives for the growth of this market are the popularity of online games, improving the quality of the Internet and the high cost of gaming PCs. .