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Aeroclub Tour: Aeroclub world

Product
The name of the base system (platform): Virtual Reality Projects
Developers: Aero Club Tour
Date of the premiere of the system: 2022/11/21

Main article: Metaverses

2022: Metaverse Representation

The company Aero Club Tour"" on November 21, 2022 announced that in collaboration with the studio Post Tribe (), USA it launched the AEROCLUB WORLD project, metauniverse which combines elements of physical, and. added virtual reality At Metaverse, an office can be created that virtual duplicates the company's physical head office, conference room, shop, bank, museum, gallery or concert hall, gathering millions of virtual visitors at the same time. Customers get the opportunity to hold the event both on ready-made customized virtual sites, and create a unique space from scratch for specific business tasks. Depending on the complexity of the project, its implementation will take from one month, the starting cost is $100,000.

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McKinsey & Company estimates that the metaverse market could reach $5 trillion by 2030. In the first half of 2022 alone, more than $120 billion was invested in metaverse-related projects. The peculiarity of such virtual spaces is that they combine all types of content, have the capabilities of social networks and games, combine virtual objects with a real external environment and allow them to develop and interact without the restrictions of the real world. We believe that by 2030, most of the training and development activities, as well as activities in the field of internal communications, will be held in the metaverse, "said Andrei Zinkovetsky, General Director of Aeroclub Tour.
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Participants in MICE activities will be able to interact with each other in the AEROCLUB WORLD metaverse both in the usual format using a computer and mouse, and in virtual (VR), augmented (AR) and mixed (MR) reality using special equipment. In the near future, rooms equipped with 3D glasses, joysticks and other technologies for complete immersion in the virtual world are expected to appear in the offices of companies. For many companies, the opening of the corporate metaverse will be an opportunity to create an ecosystem of free interaction between employees of different offices, invited experts and partners. Such networking will give impetus to the growth of creativity, the development of digital skills and the creation of a fundamentally new business value through the use of fresh ideas and mutual enrichment of participants.

An additional advantage of AEROCLUB WORLD for the user will be the underlying principle of a "decentralized autonomous organization": it will enable event participants to take an active part in the life of the virtual space, develop the metaverse, influence decision-making and implement their ideas on the evolution of the project.

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In time pandemics online technology, they have become an integral part of our life: even today, after all restrictions are lifted, about 40% of corporate events are held in a hybrid format or using certain elements of online. Therefore, we see great potential for the implementation of the business tasks of our clients in the metaverse, - said Alexander Piliya, Creative Director of Aeroclub Tour. - Thanks to gamification and personification, opportunities for comprehensive interaction content with and the effect of "revived reality," which can be returned even after the completion of the event, the effectiveness of both internal and external communications, as well as marketing activities will increase significantly against the background of increased involvement of participants. Imagine a team building whose guests can not just try on a "idol-like" costume, but completely reincarnate themselves as Michael Jackson or Keanu Reeves. And at the same time listen to a virtual concert of a guest star or ride on, sports cars fly a paraglider, go to space or the future - and all this is within the framework of one event! Everything that was unrealistically cool, but inaccessible in life due to spatial and time boundaries, will become possible in the metaverse.
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