Customers: Royal British Air Force (RAF) London; MILITARY INDUSTRIAL COMPLEX Contractors: SimCentric Project date: 2021/02
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At the end of February 2021, details of how the Royal Air Force of Great Britain (RAF) uses the SAF-TAC virtual reality simulation system to develop combat skills became known. The initiative of the Ministry of Defense of the UK, the implementation of which is carried out by the software company SimCentric, is estimated at 300 thousand pounds
The first-person shooter combat game is based on the Unreal Engine 4 game engine, from Epic Games, which is also used in popular Fortnite and Borderlands 3 video games.
SAF-TAC offers customized learning scenarios, high-definition surround sound, high-quality graphics, tactile feedback, and intuitive gesture-based control. In 2021, SAF-TAC will undergo tests with the participation of representatives of the British Army and the Royal Marines, as well as the air force.
It is assumed that the SAF-TAC virtual simulator will become a regular part of the wider armed forces curriculum to support and improve real combat skills training.
As the veteran and the acting reservist, I am proud of the fact that I help to train armed forces of the future, - the chief innovation officer of SimCentric Tom Constable who was earlier serving in the aviation building of the British army told. I joined the British Army in 2006, and later served in Afghanistan. This inspired me to create technologies that will reduce the risk to our armed forces and improve the quality of training. |
Constable added that the activity of the SimCentric has a clearly defined goal - "saving lives."
According to the Royal Air Force, it is "extremely important" for the ministry to keep pace with the development and use of technological innovations - both to understand its current capabilities and to meet new training needs.[1]