Developers: | ViewSonic |
Date of the premiere of the system: | 2022/06/23 |
Branches: | Education and Science |
Technology: | Distance Learning Systems |
The main articles are:
- Distance Learning Technologies
- IT in Education
- IT in the education of the Russian Federation
- Online Education (Russian Market)
- Online Education (Global Market)
2022:
On June 23, 2022, ViewSonic Corp. unveiled its EdTech Universe solution. The beta version of the UNIVERSE solution from ViewSonic provides users with a three-dimensional educational space with a full immersion effect. Students are provided with an interactive educational process with increased engagement, optimized collaboration and a sense of involvement in online interaction when physical presence in the classroom is not possible.
The pandemic has changed the educational environment, and we have all seen how digital innovation and technology have helped teachers and students overcome unforeseen difficulties, said Kevin Chu, director of ViewSonic's UNIVERSE division. - ViewSonic is constantly innovating in EdTech to build immersive digital learning platforms and improve out-of-class learning. ViewSonic's UNIVERSE solution provides teachers with greater creative freedom in educational spaces online. |
ViewSonic's UNIVERSE solution provides virtual spaces such as classrooms, audiences, and collaboration rooms. Pupils can express themselves and interact with peers using personalized avatars. Intuitively managing their characters, learners will move and communicate with classmates in a secure digital environment where it is easy to develop important interpersonal connections. All communication is intuitive in individual and group chats with emoji and realistic surround sound.
Comprehensive educational tools are available to teachers, including showing the screen and video from the camera and creating pop-up questions for the needs of each lesson. Students can interact with open discussions in the main educational space or divide into meeting rooms to conduct conversations on given topics.
Teachers are also provided with practical audience management functions, for example, switching between lecture and discussion modes depending on the training scenario. In addition, after each lesson, a detailed report is created, which shows the level of involvement of those present to optimize training in the digital educational space.